WiiWare to showcase independent games wiiware展示独立的游戏
Thursday, May 15th, 2008 周四, 2008年5月15日It’s no secret that Nintendo’s Wii platform has opened up gaming to a new demographic.这不是什么秘密,任天堂的wii平台上开辟了游戏提高到一个新的人口。 People of all ages are playing popular games like MarioKart, Zelda, and Wii Sports, which utilize the revolutionary Wii remote.各种年龄的人所扮演的热门游戏一样, mariokart ,塞尔达, wii体育,其中利用革命wii遥控器。 Wii gaming can be a full-body, active experience, which has encouraged everyone from physical therapists to my mother to make it a part of their lives. wii游戏,可以全面身体,积极的经验,这是勉励大家,由物理治疗师,以我的母亲,使之成为生活的一部分。 Now, Nintendo has announced a new service called WiiWare , which will allow users with an internet connection to download games for as little as $5.现在,任天堂公司已宣布一项新的服务,所谓的wiiware ,这将允许用户通过互联网连接到下载游戏,为少五元。
WiiWare will act as a kind of independent film studio, and it will showcase games from small and large developers alike. wiiware将作为一种独立的电影制片厂,并且将展示游戏,从小型和大型开发商。 The goal is to get rid of the red tape that makes it prohibitively expensive for small game studios to market and sell their products.目的是为了摆脱对繁文缛节,使昂贵的小游戏工作室,以市场和销售他们的产品。 This will also allow Wii to compete with Microsoft Xbox Live and Sony PlayStation Network, both of which host independently produced games.这也将让wii竞争与微软的Xbox Live和索尼的PlayStation网络,这两项研究东道国独立制作的游戏。 Some of these little known games by small developers have gained kudos on Xbox and PS3, and Nintendo is also hoping to encourage indie gaming on its console.一些这些鲜为人知的游戏,由小型发展商获得声望在Xbox和PS3游戏机,任天堂也希望鼓励独立的游戏就其控制台。
A Nintendo press release puts it in more grandiose terms: “WiiWare showcases original ideas in the most democratic environment in industry history, connecting the people who make games more directly with the people who play them.” While it definitely sounds pretentious, it also reflects on a current trend running throughout the technology industry.任天堂的新闻稿所说,在更宏伟的条款: “ wiiware展示原创意念,在最民主的环境,在工业的历史,连接人谁使游戏更直接地同人民群众的谁发挥他们” ,而这肯定自命不凡的声音,这也反映就目前的运行趋势,整个科技业。 People want to be able to generate their own content and share it with the world.人们希望能够产生自己的内容和分享,与世界。 Whether its making a mock music video on YouTube, sharing your photos on Flickr, or creating a mini-application on Facebook, the public is ripe for user-generated content.是否其决策模拟音乐录像在YouTube上,分享您的照片对flickr ,或建立一个小型的应用对Facebook的,市民时机已经成熟,用户产生的内容。 Why should gaming be any different?为什么要游戏有任何不同?
The WiiWare launch has been inaugurated with the release of six initial titles:该wiiware发射已宣誓就职与释放6初步的标题:
- Final Fantasy Crystal Chronicles: My Life As King - from Square Enix最终幻想水晶编年史:我的生命作为国王-从广场e nix
- LostWinds - from Frontier Development lostwinds -从边疆发展
- Defend Your Castle - from XGen Studios保卫您的城堡-从x gen工作室
- Pop - from Nnooo流行-从n nooo
- VIP Casino Blackjack - High Voltage Software, Inc.贵宾赌场点-高电压S oftware, I nc。版权所有
- TV Show King - Gameloft电视节目国王-g ameloft
While WiiWare, Xbox Live, and PlayStation Network are not yet the vast repositories of the average Joe like YouTube, the ability of an talented small group or individual to market a creative game is the first step in the process.而wiiware , Xbox Live的技术以及PlayStation网络尚未广大存放的普通人一样, YouTube的,有能力的人才,一个小团体或个人到市场,创造性的游戏是过程的第一步。 Nintendo is very savvy to keep prices reasonable, as most of the Wii owners I know are appalled to be paying $50 a pop for titles by the big cheeses like EA or Activision.任天堂是非常精明,以保持价格合理,因为大部分的wii业主,我知道是震惊支付50元的流行书名由大奶酪一样,环境或Activision公司。 This will not only encourage consumers to make small purchases during an economic slowdown, but will also encourage game developers to pull out all the stops to attract users.这不仅将鼓励消费者,使购买小额期间,经济增长放缓,但也将鼓励游戏开发商撤出所有站,以吸引用户。 Seems like a great idea all around.好像一个好主意,所有靠近。


